The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone. Casting Time: 1 action Range: Touch Components: V, S, M (a miniature cloak) Duration: Concentration, up to 1 minute You touch one willing creature. This project is an awesome Dice Tower Modular Set up on Kickstarter right now. Necromancy cantrip. The whip was able to strike a target within 30 feet (9 meters) from the caster.1 In addition to verbal and somatic components, the spell required a material component, a stem from a plant. Source: Player's Handbook. Abjuration cantrip. Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous You create a long, vine-Iike whip covered in thorns that lashes out at your command toward a creature in range. Thorn Whip 5e Level Cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the Dash action. Wikidot.com.wikidot.com Share on. Make a melee spell attack against the target. Casting Time: 1 bonus action Range: Self Components: V, S Duration: Concentration, up to 10 minutes This spell allows you to move at an incredible pace. ... • Thorn Whip • Thunderclap. 1st-level transmutation. With cantrips like Eldritch Blast, Spare the Dying, Sacred Flame, Thorn Whip and so many others, this edition made being a low-level spellcaster more relevant than ever. When you cast a spell while wearing that armor and attuned to it, you can expend one additional spell slot of 1st or 2nd level to alter the spell. Thorn whip was a spell used by druids.1 1 Effects 2 Components 3 Appendix 3.1 References A caster used this spell to create a long thorn-covered whip. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous You sap the vitality of one creature you can see in range. Once before the spell ends, the target can roll a d4 and add the number rolled to one saving throw of its choice. Thorn whip utility underated? Retrieved from "https://www.dandwiki.com/w/index.php?title=Thorn_Whip_(5e_Spell)&oldid=1229080" PHB p282. Alchemical Casting. At 6th level, you learn to channel magic through your arcanomechanical armor to augment spells in a variety of ways. I did not have the opportunity to use it like people usually use it to pull things into spike growth or moon beam but instead, I used it on my swarmed/grappled allys to break grapples and reposition them out of attack of opportunity range and over grease spell and it was a blast, they loved me for it. Make a melee spell attack against the target. Thorn Whip. The whip was similar to a vine. 1st Level • Absorb Elements • Alarm • Arcane Weapon (UA) • Catapult • Cure Wounds • Detect Magic • Disguise Self • Expeditious Retreat • Faerie Fire • False Life • Feather Fall Thorn Whip is a druid exclusive cantrip, introduced in 5th edition, along with many other class-specific spells and cantrips. The company has of course offered this product to its backers for a discounted price than it will be after its full launch. Transmutation cantrip: Casting Time: 1 action: Range: 30 feet: Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous: You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range.

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